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2.5D RPG: ISONVALE - 艾颂维尔

  • Writer: Caesir Zhang
    Caesir Zhang
  • May 13, 2021
  • 1 min read



ISONVALE is a school assignment project I did during my second semester at USC IMGD MFA with Cassidy Pong in a C Sharp language and Unity class. We were inspired by Octopath Traveler to explore the idea of creating a 2.5D turn-based combat game. I was responsible for some of the code writing in the game as well as having the main task of overseeing the game arts, lighting, some particle effects and animator controller.

ISONVALE 是我在USC IMGD MFA学习的第二个学期时与同学Cassidy Pong两人一同在C Sharp语言与Unity学习课上为探索2D回合制游戏而完成的作业项目,我们受到Octopath Traveler的启发而制作了它。我负责了游戏中的部分代码编写以及场景模型摆放、游戏美术、部分粒子特效、动画与UI设计。


Player can talk to NPCs.
By exploring the scene to find treasure chests, player will learn new skills and obtain items.
Battle Scene

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