Board Game: Trip to the Moon - 去往月亮之旅
- Caesir Zhang
- Oct 18, 2020
- 2 min read
Trip to the Moon is a team project made with my classmates Kaitlin Bonfiglio (KB), Adam Morina and Christa Haryanto in my first semester at IMGD. I did the majority of the artwork as well as participating in some of the game rules development.
《去往月亮之旅》是我在第一学期IMGD MFA的学习中与同班同学Kaitlin Bonfiglio(KB)、 Adam Morina以及Christa Haryanto的团队作业。我在其中负责了较多一部分的美术工作以及参与了一些游戏规则的制订。
Jump to Steam's Tabletop Simulator (TTS) Workshop web page via the link by clicking on the image above. Feel free to load and try out Trip to the Moon there! (TTS purchase required)
点击上图后可以通过链接跳转到Steam的Tabletop Simulator Workshop(TTS)界面,点击订阅后可以在TTS中进行加载并试玩。(需已购买TTS)Trip to the Moon is a role-playing board game that encourages players to access their childhood imaginations. Players choose 1 of 10 elementary school characters: a group of children who have grand aspirations, and a desire for victory in this race across the schoolyard. There is a certain level of commitment that comes with role-playing experiences.
作为一款角色扮演桌游,《去往月亮之旅》鼓励玩家重拾童年丰富的想象力。玩家将从十名小学生中选择一位开始游戏:这群有着了不起的梦想的孩子们在这场穿越校园的比赛中对胜利充满着渴望。玩家角色扮演的投入程度在某些方面也决定了游戏体验。
The starting point? The Shed, a harrowing place filled with the deceased class pets. Finish line? Across the Meadow, on the other end of the schoolyard… past Gecko’s Candy Corner, the almighty Jungle Gym, and even the dreaded Sandpit. There, you will findthe back-alley fence, or as it’s better known to Grover Elementary… THE MOON.
游戏从哪开始?是从棚屋,它是死去的班级宠物的最终归宿,想起来就令人心酸不已...那终点又在哪里?越过小草甸,经过糖果角,穿过丛林体育馆,再挣扎出危险的沙坑...你终于找到了,就在那里——后巷栏杆出口处——你的月亮——校门。
This game focuses on a simple and open system that allows for player creativity. Our group decided early to focus on two pillars - dramatic development and not restrictive formal elements. This allowed us to craft a fun experience which enabled players to dive in quickly without any confusion.
这款游戏注重于建立一个允许玩家使用无限创造力的开放且易懂的系统。我们团队的四人在很早就决定专注于戏剧性的发展与不限性的形式并以这两种元素作为游戏的支柱。
Players progress through the game primarily through activities such as rolling dice, moving, telling the story of the character they are role-playing based on Storytime cards, and being affected by Mystery cards.
玩家在游戏中主要通过掷骰子、移动、根据故事卡讲述自己扮演的角色的故事、被神秘事件卡影响等活动来推进游戏进度。













































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